Adding Spatial Constraints
It's time to put in our spatial and temporal constraints. These describe the relationships of our components in... well, space and time!
We'll start with spatial constraints.
// rotation in radians; translation in meters
// convention: (+X: right, +Y: down, +Z: forward)
let beta_from_alpha = Extrinsics::from(Isometry3::from_parts(
Translation3::new(0.2, 0.0, -0.2),
UnitQuaternion::from_euler_angles(std::f32::consts::FRAC_PI_4, 0.0, 0.0)
));
# rotation in radians
rotation = [math.pi/4, 0.0, 0.0]
# translation in meters
# convention: (+X: right, +Y: down, +Z: forward)
translation = [0.2, 0.0, -0.2]
extrinsics = plex.Extrinsics(rotation, translation)
// rotation in radians
std::vector<double> rotation{M_PI / 4, 0.0, 0.0};
// translation in meters
// convention: (+X: right, +Y: down, +Z: forward)
std::vector<double> translation{0.02, 0.0, -0.2};
tangviz::Extrinsics extrinsics{rotation, translation};
If you have mechanical drawings of your system, there's a possibility that you know the machining tolerances involved. If this is the case, you can keep track of these using the extrinsic covariance.
// Angular standard deviation in radians.
let d_theta = (constants::ROTATION_STD_DEV).to_radians();
let std_devs = Extrinsics::from(Isometry3::from_parts(
// Assume all our translations are ±0.010m (±1cm)
Translation3::new(
constants::TRANSLATION_STD_DEV, // X
constants::TRANSLATION_STD_DEV, // Y
constants::TRANSLATION_STD_DEV, // Z
),
// And all our rotations are good to ±15°
UnitQuaternion::from_euler_angles(d_theta, d_theta, d_theta),
))
.to_se3();
let extrinsic_covariance = ExtrinsicCovariance::from(Matrix6::from_diagonal(
&Vector6::from_iterator(std_devs.into_iter().map(|v| v.powi(2))),
));
# extrinsics covariance is currently in se3 space. This will change soon.
# For now, these are fine defaults.
# - translation standard deviation of 15m (basically, we know nothing)
# - rotation standard deviation of 15 degrees
extrinsics_covariance = plex.CovarianceClass(
[2.888638620581263, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 6701.1800481258915,
0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 21695.85245421797, 0.0, 0.0, 0.0, 0.0,
0.0, 0.0, 0.10031263418253282, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0,
1.7923190053450093, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.10031263418253282])
// extrinsics covariance is currently in se3 space. This will change soon.
// For now, these are fine defaults.
// - translation standard deviation of 15m (basically, we know nothing)
// - rotation standard deviation of 15 degrees
tangviz::CovarianceClass extrinsics_covariance{
std::vector<double>{2.888638620581263, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0,
6701.1800481258915, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0,
21695.85245421797, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0,
0.10031263418253282, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0,
1.7923190053450093, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0,
0.10031263418253282}};
We can now complete our spatial constraint!
let space = SpatialConstraint {
extrinsics: beta_from_alpha,
covariance: extrinsic_covariance,
from: camera_b_uuid,
to: camera_a_uuid,
};
spatial_constraint = plex.SpatialConstraint(
extrinsics_covariance, extrinsics, camera_b_uuid, camera_a_uuid)
tangviz::SpatialConstraint spatial_constraint{
extrinsics_covariance, extrinsics, camera_b_uuid, camera_a_uuid};